The game can be played with the original EGA graphics or with upgrades.
Introduction sequence |
Talking with the Gypsy |
Outdoors |
In a dungeon |
In the forest by Yew |
Near a moongate on horseback |
In the depths of the Abyss |
Ultima 4 was originally released supporting a screen resolution of 320x200. Because computers typically run at much higher resolutions now, xu4 will automatically scale all the graphics to a more readable size. HQX, xBR-lv2, and xBRZ scaling shaders are provided to anti-alias the larger pixels. Click on the image below to compare their results.
Here is an xu4 generated map of the entire Ultima IV world in the VGA tileset (warning, large!): map.png (690Kb)
Here is a map of the entire Ultima IV world using the Amiga tileset: amimap.png (278Kb)
Here are maps of the various townes and castles using the Amiga tileset: lcb_2.png, lcb_1.png, lycaeum.png, empath.png, serpent.png, moonglow.png, britain.png, jhelom.png, yew.png, minoc.png, trinsic.png, skara.png, magincia.png, paws.png, den.png, vesper.png, cove.png.